Search Issue Tracker

Fixed in 2019.2

Votes

1

Found in

2017.4.13f1

2018.3.0b4

2019.1.0a13

2019.2.0a1

2019.2.0a4

Issue ID

1126208

Regression

No

[Linux] Empty characters are created in text fields when using CTRL shortcuts

Linux

-

How to reproduce:
1. Download, extract and open attached project (1126208repro.zip)
2. Open 'SampleScene'
3. Click on the TMP object in the Hierarchy and click on Text Mesh Pro's Text field
4. Press CTRL+Z a couple of times

Expected result: The shortcut functionality gets carried out (in this case - undo)
Actual result: For each shortcut, an empty character is generated in the text field

Reproducible in: 2017.4.20f2, 2018.3.5f1, 2019.1.0b3, 2019.2.0a4

Note: This works for Text (Script) component as well, but only TextMeshPro visualizes it.
Note 2: There are more combinations that reproduce the issue, such as CTRL+B, CTRL+SHIFT+A, CTRL+SHIFT+S and so on.

  1. Response avatar

    Resolution Note (fix version 2019.2):

    Fixed non-printable characters being allowed in GUI text objects in the Linux Editor.

Comments (1)

  1. 2667db439af5a3dc661418aa759affcd?d=mm

    Advis91

    Feb 12, 2019 17:57

    Note3: Empty character is also placed when editing GameObject names, file or folder names, string type fields. And arrow key movement wont jump over these characters.

    It doesn't seem to happen on playmode as TextMeshPro TextField or normal TextField dont get new characters with Ctrl + M.
    Though Editor has so many shortcuts that selection kept jumping everywhere and it was hard to find a shortcut that stayed on field. ;)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.