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[Editor] Wheel Collider results in "InvalidOperationException
Title: [Editor] Wheel Collider results in "InvalidOperationException" Steps To Reproduce:1. Create a 3D project2. Create a 3D gameOb... Read more
ModelImporter.clipAnimations getting invalid mask data with custom Asset...
Steps to reproduce:1. Open "UnityPrototypes" project2. Select Art/Factions/_Prototypes/Testing/Animation/animTest.fbx prefab3. Selec... Read more
Language not changed in Windows taskbar after Alt+Shift
Steps to reproduce: 1) Open Unity 5.4.b20 and create a new project.2) Press Alt+Shift to change the language in Windows taskbar. Exp... Read more
Crash after reverting prefab and pressing undo
Steps to reproduce:1. Open attached "case 804333 repro" project2. Open "crash scene" scene3. Select PlayerTriggers>SignTrigger ob... Read more
[2D] When adding material to multiple prefabs, Unity will either not add...
Title: [2D] When adding material to multiple prefabs, Unity will either not add, add, or crash. Steps To Reproduce:1. Open a 2D proj... Read more
[AW] get locked out of the Animation Window
There are a couple ways to get "locked out" of the AW.Once locked out, you can no longer unlock it, since it's locked and the lock i... Read more
[Light probes] Probes are baked with bright spot in the shadow area when...
Steps to reproduce:1. Open "case 804252 repro" project2. Open "lightProbe test" scene3. Clear GI cache in Edit>Preferences> GI... Read more
[OGO] Deoptimize Transform Hierarchy breaks mesh transforms
When you "Deoptimize Transform Hierarchy" and scrub the animation in the Animation Window, the mesh becomes broken (detached from th... Read more
[Standalone] Crash on exit when multiple instances are running
Reproduction steps:1. Open attached project.2. Build "fourth" scene as a standalone (Tested with Windows).3. Open about 8 instances ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor