Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.2p2
Issue ID
781954
Regression
No
Changing display resolution while game is running does not adjust full screen mode
Steps to reproduce:
1. Open attached project.
2. Build a game for PC standalone platform and run it.
3. If the game is not running in full screen mode, press "FullScreen" button (top left corner).
4. Notice that full screen mode works correctly.
5. Press "FullScreen" button again to exit full screen mode.
6. Change the display resolution through control panel and apply changes.
7. Go back to the game and enter full screen mode.
8. Notice that the game is not running in full screen mode anymore.
9. Exit the game and run it again.
10. Notice that full screen mode works correctly.
Expected result:
Full screen mode should be updated and adjusted as soon as the display resolution changes, not when the player exits the game and runs it again.
Reproduced with:
5.1.0f3, 5.3.4f1, 5.4.0b15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment