Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
Issue ID
782177
Regression
Yes
[SpriteEditor] contents will disappear upon exiting playmode
Reproduction steps:(Gif in the Edit)
1) Open attached project.
2) Select any sprite in Assets window, hit Sprite Editor in Inspector.
3) Go into playmode, then exit playmode.
Expected result: Sprite Editor window contents stay unchanged.
Actual result: Sprite Editor window clears up.
Note: Upon selecting any other sprite - it will get loaded into Sprite Editor, but clicking on Sprite Editor button again(Since old sprite is still selected) won't reopen/reload Sprite Editor for that sprite.
Note2: Going into playmode again will actually bring Sprite Editors contents back until you go out of play mode.
Reproduced with: 5.3.4f1, 5.4.0b11
Does not reproduce with: 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SSAO renders with banding when "Accurate G-buffer Normals" is enabled in URP Deferred Rendering
- Graph Toolkit Blackboard groups get expanded/collapsed until scrolled when navigating with left/right arrow keys
- Streaming AudioClip loaded from AssetBundle goes silent when the application is suspended and resumed
- Multiplayer Play Mode is showing the Player as Active when the Player was force shutdown and “No” is selected on the restart Player popup
- Shadergraph Category folder doesn't expand/collapse when using arrow keys to navigate
Add comment