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[Deferred] Leaves are abnormaly lit if tree is between camera and light ...
Steps to reproduce: 1. Open attached project "787728.zip" 2. Open scene "test" 3. In scene view, look from the bottom of the tree t... Read more
IL2CPP generates incorrect result when multiplying ulong expression and ...
How to reproduce: 1. Open attached project 2. Open scene Test.unity 3. Build to iOS and run - Note that the second formula on the ... Read more
[IL2CPP] Declaration of anonymous struct must be a definition error fail...
Repro steps: 1) Open the project 2) Build the Demo scene for iOS 3) Open the project in Xcode and notice errors: Declaration of anon... Read more
LateUpdate doesn't override Color value set by Animator
LateUpdate doesn't override Color value set by Animator According to the information from unity employee in this topic http://forum... Read more
[iOS][MT] Crash when trying to render with multiple iOS devices to the s...
To Reproduce: 1. Open and run the attached project with Metal. 2. Connect one device to an Apple TV (other AirPlay Server) and clic... Read more
SetPixel bug with Generated (and possibly other) textures
To reproduce: 1. Open attached project 2. Open TransparencyBugScene 3. Notice that transparent textures generated in editor have is... Read more
[Android] When rendering path is set to forward, materials look glitched...
Reproduction steps: 1. Open the attached reproduction project 2. Open and play the "test" scene 3. Notice that everything looks good... Read more
List type cast causes build error
-e: user test project fails to build with IL2CPP -repro: --open attached project --try building for WebGL --NOTICE it fails compili... Read more
[UNETServerDll] Send callback is not invoked after NetLibraryManager.Sen...
Steps: 1. Open attached solution 2. Build 3. Run "Server.exe" ==> "Server started: 9999" message appears in console 4. Run "ClientG... Read more
Changing InteractableStates while Deactivating EventSystem causes NullRe...
To reproduce the issue follow the steps: 1. Launch the attached project called 'Selectable' 2. Open the "Sample" scene 3. Run the sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added