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0
votes
Fixed

[Usability] Rectangle selection of probes in a light probe group only wo...

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

If I have a GameObject that has a LightProbeGroup component selected in Hierarchy, I want to be able to rectangle select probes in t... Read more

0
votes
Duplicate

Documentation on LightProbes needs to be updated

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

See the Lightmapping Modes section at the end of http://docs.unity3d.com/Manual/LightProbes.html. It talks about Single, Dual and Di... Read more

0
votes
By Design

Objects are still affected by light probes even when they are disabled/d...

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

- Open the Demo scene in the attached project. It has a number of static objects with lightmapping baked for them (after which all l... Read more

0
votes
Not Reproducible

[Usability] LightProbeGroup doesn't update in scene as soon as it's disa...

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

- Create new game obejct and attach a LightProbeGroup component (notice it shows the spheres connected by the pink lines in the scen... Read more

0
votes
Fixed

[ReflectionProbes] Changing resolution to an unsupported value causes OS...

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

To Reproduce: 1. Open scene test in the project attached to the post (662544_reflection_probe_res_runtime) & play. 2. Change the fi... Read more

0
votes
Fixed

Xbox One build postprocessor (and possibly others) are copying native pl...

Editor - Other

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Jan 12, 2015

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Version/s: 5.0

See 630955 for a repro project. Build for Xbox One. Read more

0
votes
Fixed

[ReflectionProbe] RenderProbe breaks when resolution is changed in runtime

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

To Reproduce: 1. Open scene test in the project attached to the post & play. 2. Notice that the probe's resolution is set to 1024... Read more

0
votes
Fixed

[ReflectionProbes] Runtime probes are always updated on awake on the Sta...

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

Steps to reproduce this issue: 1. Open the attached project ('ETReflectionProbes') 2. Open 'bug3' scene 3. It has a reflection prob... Read more

27
votes
Fixed

[Input] When resizing window, Input.mousePosition will be clamped by the...

Input

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Jan 12, 2015

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Version/s: 5.0.0b19

Steps to reproduce this issue: 1. Open the attached project 2. Open Default scene 3. It displays the position of the mouse on the s... Read more

0
votes
Fixed

Standard Assets contain missing references

Standard Assets

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Jan 12, 2015

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Version/s: 5.0.0b19

Steps to reproduce: 1. Download attached MissingReferenceUtility script. It is based on script found at http://gamasutra.com/blogs/L... Read more

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