Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0b19
Issue ID
662493
Regression
No
Standard Assets contain missing references
Steps to reproduce:
1. Download attached MissingReferenceUtility script. It is based on script found at http://gamasutra.com/blogs/LiorTal/20141208/231690/Finding_Missing_Object_References_in_Unity.php
2. Open Standard Assets project and place the downloaded script to Assets\Editor folder.
3. Utility menu will appear. Either select option "Utility -> Find missing references in assets" or "Utility -> Find missing references in all scenes". Script will report missing references to console. Reports of missing references of current Standard Assets version are attached.
Please consider that each separate Standard Assets package contains even more missing references. For example, FirstPersonRigidbody controller prefab has a reference to DepthOfField script, which becomes missing reference if Effects package is not imported.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OS Window is switched and errors logged when trying to access Overrides of the same Prefab in the Overrides Panel
- Tooltips stay in place when Preferences window is scrolled
- Console displays "ArgumentException: Cannot unschedule unknown scheduled function UnityEngine..." error after the "Audio Random Container" closing
- [Ubuntu] Asset Bundles Dropdowns Contain Empty Row in Inspector
- Symbols are generated for a third-party native plug-in with 'Shared Library Type' set to 'Executable' when building for Android
Add comment