Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.0.0b19
Issue ID
662572
Regression
No
[Usability] LightProbeGroup doesn't update in scene as soon as it's disabled
- Create new game obejct and attach a LightProbeGroup component (notice it shows the spheres connected by the pink lines in the scene view)
- Disable the LightProbeGroup component (notice that in scene view nothing changes visually)
- Deselect and then reselect object with LightProbeGroup (notice the pink lines between the probes in the scene are now gone)
When the LightProbeGroup component or the game object it's attached to is disabled, I would expect to only see the Transform gizmo in the Scene view (same as when disabling a Cube, for example)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment