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[Usability] LightProbeGroup doesn't update in scene as soon as it's disabled

Global Illumination


- Create new game obejct and attach a LightProbeGroup component (notice it shows the spheres connected by the pink lines in the scene view)
- Disable the LightProbeGroup component (notice that in scene view nothing changes visually)
- Deselect and then reselect object with LightProbeGroup (notice the pink lines between the probes in the scene are now gone)

When the LightProbeGroup component or the game object it's attached to is disabled, I would expect to only see the Transform gizmo in the Scene view (same as when disabling a Cube, for example)

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