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The mouse Pointer Enter EventTrigger is triggered through other windows ...
How to reproduce: 1. Open the attached project and the only scene in it. 2. Build and run the scene in windowed mode. 3. Check if y... Read more
Duplicating a GameObject twice, causes a change in the duplicated transf...
How to reproduce: 1. Open the attached project and the only scene in it. 2. In the Hierarchy, select Banana/A/B and notice that B ... Read more
Uri.MakeRelativeUri doesn't work as expected
Steps to reproduce: 1) Download attached project 'UnityUriBug.zip' and open in Unity. 2) In toolbar click on Tools >> 'UriTest'. 3)... Read more
The Editor crashes when creating a prefab, undoing the action and trying...
Steps to reproduce the issue: 1. Open attached project and in any scene navigate to the "Hierarchy" window. 2. Create a new game obj... Read more
Layouts are not forwards compatible
Steps to reproduce : - create a new project - save a layout - open an earlier version of Unity - try to select the saved layout an... Read more
[Crash] When opening a project that was created with 5.5.0a3 serializati...
Reproduction steps ------------------------ 1) Open attached project --- Crashes before you can see editor window Read more
[NestedPrefabs]Some connections are not removed after undoing a creation...
Steps to reproduce the issue: 1. Open attached project. 2. Open scene named "main". 3. Select game object named "Parent", drag and d... Read more
Custom response files (smcs.rsp & gmcs.rsp) are not passed to C# compiler
The new compiler is not passed custom response files, because the logic currently chooses a response file based on the compiler name... Read more
Gamepad vibration script keeps crashing editor in play mode
How to reproduce: 1. Open the attached project and "level 1" scene in it. 2. Play the scene and observe the crash. Reproducible: ... Read more
Accessing variables in a generic class crashes Unity on compute_class_b...
How to reproduce: 1. Open the attached project 2. Open and play RunMe scene 3. Unity crashes Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects