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Maximizing a window in Windows 10 leaves some space on each side of the ...
To reproduce:1. Open a new Unity project2. Click on any window (game, scene, console, etc.)3. Drag window out to front4. Maximize th... Read more
Adam Interior Environment project crashes Editor while starting a scene
Regression from at least Version 5.6.0p4 (396ab58c4e90) Mon, 01 May 2017 20:42:32 GMT Branch: 5.6/patch-release Repro:1. Open attach... Read more
[Regression] Updating color fields is noticeably slower in 2017.1
1. What happenedUpdating color for an image shows visible lag. This works fine in 5.6.0p4.See attached videos '56p4.mp4' and '2017.1... Read more
[iOS] GPU Rendering Performance Regression in the 'transp diffuse' test ...
See comment for exact details and project: 'transp diffuse' test has regressed by ~ 50% somewhere between 5.6.0b4(f8c731df0021) and ... Read more
[iOS] CPU Performance Regression in the 'lowp skinning' test on the Mobi...
See comment for exact details and project: 'lowp skinning' test has regressed by ~ 10% somewhere in the 5.6 release cycle: avg. fram... Read more
Object with attached MeshRenderer and Material components allow CustomEd...
To reproduce:1. Open attached Unity project "ResetEditor.zip"2. Open scene "Scene"3. Click on ObjectBug in the Hierarchy4. Press ctr... Read more
Crashed in AnimationClip::BuildMecanimDataMainThread when loading asset ...
Steps to reproduce: 1) Download attached project 'AnimatorControllerBundleCrash.zip' and open in Unity2) Open 'Main' Scene and press... Read more
List exceeds maximum array size (1024) when using Material.SetFloatArray...
Steps to reproduce:1. Download GlobalTest.zip and open "TrySetWithListScene" scene2. Enter play mode3. Check console Expected result... Read more
[Undo][RectTranform] Changing position of RectTranform and undoing it re...
To reproduce:1. Open project attached by the user2. Open scene "scene" and select GameObject "Handle" (Canvas-> Slider-> Fill ... Read more
transform precision issue when moving multiple objects
How to reproduce:1. Open attached project2. Select all 4 planes3. Drag the objects a big distance on one x axis4. Inspect how the pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used