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0
votes
By Design

[RectTransformUtility] ScreenPointToLocalPointInRectangle returns wrong ...

UI

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Dec 31, 2014

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Version/s: 4.6.1f1

Steps to reproduce this issue: 1. Open the attached project 2. Open 'BugReport' scene 3. It has a Canvas and a script which outputs... Read more

0
votes
Fixed

Try/catch doesn't work on Android 5

Android

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Dec 30, 2014

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Version/s: 4.6.1p2

NullPointerExceptions cannot be caught on Lollipop devices, resulting in crashes Read more

0
votes
Postponed

[Cubemap] An option to mirror around X-axis during import

Asset Import

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Dec 30, 2014

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Version/s: 5.0.0b16

Steps to reproduce: 1. Open the attached project and the scene 2. There is an object with a material which shader uses a certain cub... Read more

0
votes
Fixed

[NetworkView] NetworkView Components generate a "NullReferenceException"

Networking

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Dec 30, 2014

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Version/s: 5.0.0b18

To reproduce: 1. Open attached project 2. Build and run windows standalone 3. Press Start Server in build 4. Press play in editor 5... Read more

0
votes
Fixed

Download Assistant not being responsive when installing Unity Editor on ...

Installer

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Dec 30, 2014

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Version/s: 5.0.0b18

On Windows, due to size of Unity Editor installer, the Download Assistant becomes unresponsive during installation of this component... Read more

0
votes
Won't Fix
0
votes
Fixed
0
votes
Fixed

[iOS][AirPlay] Airplay stream view is corrupt when outputting to multipl...

iOS

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Dec 30, 2014

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Version/s: 4.6.1p2

To Reproduce: 1. Deploy the attached project and enable AirPLay mirroring on device. 2. The app should render the ControlCamera bu... Read more

0
votes
Fixed

[ReflectionProbes] Non continuous baking will result in black objects

Global Illumination

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Dec 30, 2014

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Version/s: 5.0.0b18

Baking lighting manually (not using the continuous baking) with reflection probes will result in black objects. To reproduce: 1. I... Read more

0
votes
Fixed

[Terrain] Crash on TerrainRenderer::GetPatchVertexStream when snapping i...

Terrain

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Dec 30, 2014

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Version/s: 4.6.0b17

Steps to repro: 1. Create new porject/open the attached project 2. Select a terrain in the scene view 3. Hold 'V' key, drag it 4. Ob... Read more

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