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Fixed in 2017.1.X
Votes
4
Found in
5.3.0f2
Issue ID
746309
Regression
Yes
[WebRequest][iOS] UnityWebRequest.isError is 'false' when there is no access to the internet or incorrect url is used
1. Open attached project
2. Either turn on airplane mode on device or on any scene add incorrect link in webrequest(url)
3. Build to iOS
4. Click "WebRequest" button
5. No error will be thrown and nothing will happen
Repro with: 5.3.0b3, 5.3.0f2 iPad Mini 4 9.1, iPhone 5 8.4.1
Note: works properly on editor.
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GilbertoBitt
Dec 21, 2017 14:54
still on 2017.2.1p1 on android API 17!
Desoxi
Mar 22, 2017 13:33
Would be nice to know in WHICH version this is fixed...
"Fixed in future release" is a awesome information though.
renxianglei
Mar 21, 2017 03:27
I use `www.responseCode != 200` to avoid this bug
dimamatik
Mar 17, 2017 15:30
this issue can not fixed on 5.5.2f1
Steps
1. Create simple project with UnityWebRequest
2. Build and launch, disable the internet
3. On Android .isError == true
4. On iOS .isError == false
ahsyarif
Mar 14, 2017 02:03
hello, is this really fixed? I am still encountering it. When there is no internet connection, www.isError is returning false in iOS. Normal on android, or unityEditor.
RainZhang
Feb 17, 2016 02:01
I'm seeing this exact issue with the WWW object as well. iOS only, not android or editor.