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0
votes
Fixed

Scene GetRootGameObjects ignores order in hierarchy and returns objects ...

Assets Management

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Sep 02, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project. (MergeScenesRepro.zip) 2. Open scene: menu 3. Press play. 4. Inspect console and hier... Read more

0
votes
Fixed

Scene GetRootGameObjects returns only destination scene root objects aft...

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Sep 02, 2016

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Version/s: 5.5.0b2

Steps to reproduce: (or watch the video) 1. Open attached project. (SceneManager.zip) 2. Open scene: menu 3. Press play. 4. Press:... Read more

0
votes
Fixed

If field stays selected after Play Mode is stopped the value does not ch...

IMGUI

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Sep 02, 2016

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Version/s: 5.5.0b2

Reproduction Steps: 1. Create new project 2. Select any float field (for example Camera's Transform position x field) 3. Select the ... Read more

0
votes
Not Reproducible

[Hinge Joint] When Target Velocity and Force are high the Limits are ign...

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps: 1. Open Project 2. Press Play 3. Notice that spinning Game Object is jumping through the limits Expected behavi... Read more

0
votes
Won't Fix

Imported fbx animation has distorted rotate animation in play mode but n...

Animation

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Sep 02, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open "AnimationError.zip" project 2. Load "Test" scene 3. Enter play mode In play mode you can observe that sword r... Read more

0
votes
By Design

[Joints] SuperLight Rigidbody spazzes out

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps: 1. Open Project 2. Open "SuperLight Test" scene 3. Press Play 4. Notice that "First" GameObject is spazzing out ... Read more

0
votes
Fixed

Setting Spring Joint Max and Min distance to Inf causes many AABB errors

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps: 1. Open Project 2. Open "Spring Test" scene 3. Press Play 4. Notice thousands AABB errors being thrown Expected... Read more

0
votes
Fixed

RenderingCommandBuffers sample project broken, .ndotl removed from shade...

Shaders

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Jun 06, 2016

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Version/s: 5.5

1) On http://docs.unity3d.com/Manual/GraphicsCommandBuffers.html there is a link to http://docs.unity3d.com/uploads/Examples/Renderi... Read more

0
votes
Won't Fix

[ES2.0] Glossy materials along with reflection probes are rendered badly

Android

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Sep 02, 2016

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Version/s: 5.3.6f1

Reproduction steps: 1) Open "ES2_GlossyReflectionProbes.zip" project 2) Make sure that OpenGLES3 is selected (on top of Graphics API... Read more

0
votes
Fixed

Inconsistency: Skybox is gone after switching active scene in standalone...

Progressive Lightmapper

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Sep 02, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project. 2. Build that project to standalone. 3. Create new scene (with prepared UI) 4. Make ... Read more

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