Search Issue Tracker
Fixed in 5.5.0f3
Votes
0
Found in
5.5
Issue ID
803295
Regression
Yes
RenderingCommandBuffers sample project broken, .ndotl removed from shaders in 5.5
1) On http://docs.unity3d.com/Manual/GraphicsCommandBuffers.html there is a link to http://docs.unity3d.com/uploads/Examples/RenderingCommandBuffers.zip, download it.
2) Open the project and the _DeferredCustomLights.unity scene.
3) Scene view is pink and the following errors are printed:
Shader error in 'CustomLights/PointArea': invalid subscript 'ndotl' at line 148 (on d3d11)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Add comment