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Collab dropdown freezes Unity
Reproduction steps:1. Open the attached project "Mad Ballz.zip";2. Try to open Collab dropdown button in the upper right corner;3. O... Read more
A specific character stucks in game view after a few seconds, when it's ...
To reproduce:1. Open project2. Play 'GameStaging' scene3. Click mouse a few times, player will be spawned.4. Wait until player will ... Read more
Not selected object appears in the preview window when the selected obje...
To reproduce: 1. Open attached project2. Select Sphere prefab in Project tab3. Observe preview window in the inspector4. Create 31st... Read more
SSLStream AuthenticateAsClient Fails On Some Domains
SSL Stream fails to authenticate as client on some domains. It might be that SSL Stream does not support TLS. To reproduce:1. Open t... Read more
Asset Bundle caching key gets corrupted if there are "/" characters on t...
Repro Steps: 1. Open provided projects "test" scene2. Enter play mode and look at the console Expected: Everything caches properlyAc... Read more
Occlusion culling not culling all needed objects
Reproduction steps: 1. Open the project occlusion1 on version 5.5.0b22. Open the project occlusion2 on version 5.5.0b3 or newer3. Ba... Read more
Editor orange selection outline and tint get corrupted when using SSAO P...
The outline and tint that shows the current selection in Scene view gets corrupted by SSAO Pro plugin, ends up not showing correct p... Read more
[Android][IL2CPP] Plugins returned value is different between x86 and AR...
Reproduction steps:1) Download and open user's attached project2) Build and run "game" scene on a device with x86 Instruction set Ac... Read more
[Upgrade project] Polygon Collider 2D is broken after upgrading project ...
The problem is with 2DPlatformer package from AssetStore (https://www.assetstore.unity3d.com/en/#!/content/11228) Regression from 5.... Read more
Custom cursor doesn't work in Mac and Windows standalone players
Steps to reproduce : - create a new project- import a texture and set it to cursor- in the Build Settings assign that texture as a c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used