Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.1f1
Issue ID
1077782
Regression
No
[Incremental Compiler] Unity crashes without no stack trace when inspecting C# 7.2 ref readonly properties in debug mode
How to reproduce:
1. Open the attached "Test1077782.zip" project
2. Open the TestScript.cs from the Scripts folder in the Visual Studio
3. Set 23 line as a breakpoint
4. Press Attach to Unity
5. Play the Scene in Unity
6. Inspect "write" variable in Autos window
7. Observe the crash
Reproduced on Incremental Compiler 0.0.42-preview.1, 0.0.42-preview.19 versions
Reproduced on Unity 2018.2.7f1, 2018.3.0a11 versions
Note: .NET 4.x Equivalent Scripting Runtime Version with Mono Scripting Backend should be used
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
This is a duplicate of issue #1076527