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Fixed in Unity 2018.3

Votes

0

Found in

2018.3.0a7

Issue ID

1077827

Regression

No

[Renderer] Multi-selecting billboard and mesh particles hides the particle material slot in the inspector

Shuriken

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Priority: 5Not yet prioritized for a release

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Severity: 4Minor or cosmetic issue

Repro steps:
1. Create a default particle system
2. Duplicate the system, and in Renderer change the Render Mode to Mesh
3. Select both systems
4. In the inspector, observe that only the Trail Material is visible

Expected result:
- Both Material and Trail Material to be visible

Notes:
- not a regression, happens in 2017.4 as well.

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