Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a7
Issue ID
1077827
Regression
No
[Renderer] Multi-selecting billboard and mesh particles hides the particle material slot in the inspector
Repro steps:
1. Create a default particle system
2. Duplicate the system, and in Renderer change the Render Mode to Mesh
3. Select both systems
4. In the inspector, observe that only the Trail Material is visible
Expected result:
- Both Material and Trail Material to be visible
Notes:
- not a regression, happens in 2017.4 as well.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
Add comment