Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a7
Issue ID
1077827
Regression
No
[Renderer] Multi-selecting billboard and mesh particles hides the particle material slot in the inspector
Repro steps:
1. Create a default particle system
2. Duplicate the system, and in Renderer change the Render Mode to Mesh
3. Select both systems
4. In the inspector, observe that only the Trail Material is visible
Expected result:
- Both Material and Trail Material to be visible
Notes:
- not a regression, happens in 2017.4 as well.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment