Search Issue Tracker
Fixed
Fixed in 2018.4.X
Votes
0
Found in
2018.2.7f1
2018.4
Issue ID
1079263
Regression
Yes
Crash on AudioSource::Stop when exiting Play mode
How to reproduce:
1. Open the "audiocrash.zip" project
2. Open the "testEffect.unity" scene
3. Enter Play mode
4. Exit Play mode
5. If Unity didn't crash, repeat steps 3-4
Expected result: Unity does not crash
Actual result: Unity crashes
Reproducible with: 2018.4.28f1
Not reproducible with: 2019.1.0a1, 2019.4.12f1, 2020.1.9f1, 2020.2.0b7, 2021.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
- “ArgumentException” error thrown when disabling all columns in Project Auditor's Multi-column panel context menu
- Errors are thrown and contextual menu does not open when right-clicking multiple mixed keyframes in Dopesheet
- Crash on MergeObjectCollection when repeatedly selecting a Prefab Asset in the Project Browser
Resolution Note:
Does not reproduce from 2019.1.0a1 an up
Resolution Note (fix version 2018.4):
Fixed in 2018.4.36f1