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Sprites/Diffuse shader not affected by emission light with Sprite Renderer
Steps to reproduce:1. Open attached project "LightProbeSprites.zip"2. Open "Test" scene3. Build lighting Expected behaviour: sprite ... Read more
Unity build crashes with GL Legacy rendering
Steps to reproduce: 1. Open the attached project.2. Go to build settings and build the project in Standalone.3. Disable the second m... Read more
[LOD] nextNode.rendererData.m_RendererType==kRendererMesh assert in 5.4
Steps to reproduce: 1. Open attached project "818781V2.zip"2. Open the only scene in it and enter play mode3. Notice assert being sp... Read more
[HLAPI] Declaring Command function without prefix throws compile time er...
Steps to reproduce:1. open attached project2. notice there are compile time errors3. clear console4. try to play scene -> can't b... Read more
RenderTexture Fails to Update when Camera has an Image Effect Enabled
How to reproduce: 1. Open the attached project and "test" scene in it.2. Press play in the Editor and observe there is no circle in ... Read more
Curve Preview in Fbx import inspector does not display properly
Was introduced somewhere in 5.5.Not reproducible in 5.4.0f3 Read more
WebGL build does not call Interface functions for native render plugins
Steps to reproduce:1. open users attached project and build for WebGL2. play it Expected: visual effectsActual: plugin does not func... Read more
[5.4][Windows] 30% Performance degradation happens when upgrading projec...
How to reproduce:1. Open the attached project2. Download FPSDisplay.cs script and place it to Assets folder3. Open test scene, creat... Read more
Making OpenglCore default graphics API crashes editor
Steps to reproduce:1. Create a new Unity project2. Make sure default graphics API isn't OpenGLCore3. Open Player Settings4. Change d... Read more
Crash at Object::IsDerivedFromClassID when importing specific animation ...
How to reproduce:1. Open the attached project2. It will crash3. If project doesn't crash, reimport AquireBox_entry animation Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default