Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.0b4
Issue ID
740603
Regression
Yes
"Failed to initialize spatializer" warning when Spatializer Plugin is set to "None
To reproduce:
1. Open attached project
2. Play AudioTestScene
3. Notice "Failed to initialize spatializer" warning
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
sandilyatul
May 17, 2016 10:37
Hi Sir, I have installed unity on my ubuntu.but I am not getting the option for spetializer plugin.And also when i am importion the CardBoard Sdk I am getting the below issue.please help me, I am new in unity.
Assets/Cardboard/Scripts/Audio/CardboardAudioSource.cs(287,21): error CS1061: Type `UnityEngine.AudioSource' does not contain a definition for `SetSpatializerFloat' and no extension method `SetSpatializerFloat' of type `UnityEngine.AudioSource' could be found (are you missing a using directive or an assembly reference?)