Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.3.0b4
Issue ID
740589
Regression
Yes
Unity crashed while deleting some SpeedTree assets referenced in an open scene
- Open Scenes\level1.unity in the attached project
- From the Project Browser, delete the folder Free_SpeedTrees.
Unity crashes. Top frames from stacktrace:
0x0000000141148AC8 (Unity) TreeRenderer::Render
0x0000000141133651 (Unity) TerrainManager::CullAllTerrains
0x0000000140072959 (Unity) Camera::CustomCull
0x0000000140074AD6 (Unity) Camera::StandaloneRender
0x0000000140E0CA2A (Unity) Camera_CUSTOM_Render
Regression introduced in Unity 5.3. The crash doesn't happen with Unity 5.2.1p3 (b7d18ab613bc)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment