Search Issue Tracker
Incorrect Rendering of Lightmaps with Decoded RGB
The lightmaps look incorrect with artefacts and very bright when a scene with multiple lights and light probes is deployed to a mobi... Read more
Unity does not rebuild GUID cache on boot
Steps to reproduce:1. Open the attached project2. Run Unity3. Observe the Output console4. You will the error messages:Timestamps (3... Read more
[Regression][OSX][5.5] 'Couldn't decompress package' error is shown afte...
Steps to repro: 1. Open Unity;2. In the Launcher window click 'New' button;3. Click 'Add Asset Package' button;4. Select 'Gaia - Ter... Read more
[Player, D3D11] FullScreen Switch shows memory leaking
[Player, D3D11] FullScreen Switch shows memory leaking 1. What happened When switching between full-screen and windowed in player To... Read more
'Package corrupted, deduced GUID exists but at different destination pat...
Whenever an asset package is imported from the Asset Store with Unity 5.5, an error message appears. Steps to reproduce:1) Create a ... Read more
Realtime GI Lightmaps Not Updated In The First Frame
The scene with only Precomputed Realtime GI enabled fails to display correct lightmap values after loading from a scene with light p... Read more
Cannot change Input method while Editor is in focus
Reproduction steps:1. Open any project using 5.52. Try to switch languages via shortcut (alt+shift / ctrl+shift) or manualy from tas... Read more
[OpenGL] Unity crashes when playing scene with plugin window open
To reproduce:1. Open attached project2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > ... Read more
Assigning Material.shader from a worker thread doesn't throw an error in...
Steps to reproduce: 1. Open attached project2. Build and run release (non-developement) build3. Start game and choose "Flat islands"... Read more
[Importing] The material search doesn't select substances although they ...
Steps to reproduce: 1. Open attached project "837367.zip"2. Make sure that there's no "Materials" folder3. Select "SubstanceBugMesh"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked