Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0b3
Issue ID
714033
Regression
No
[MixedMode] Combination of few baked and realtime directional lights causes some of lights not get applied
1. What happened
Combination of few baked and realtime directional lights causes some of lights not get applied
2. How we can reproduce it using the example you attached
1) Open scene 1
2) Bake
---> On resulting image one of planes and one side of the cube doesn't have one of baked lights applied. At least in area, that is shadowed for a realtime light.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Directional shadows render only according to first Directional Light when the second Directional Light is the brightest light
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
Add comment