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Fixed in 5.1.1
Untiy 64bit 5.1.1F1 Crashing on windows 8.1
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Graphics.DrawProcedural doesn't work like in DX11 when used with DX12
- [Quest 2] Running Entities Graphics/BatchRendererGroup under Vulkan results in a frame rate drop compared to OpenGLES 3 and causes Tile Binning to cost more
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
Oct 20, 2015 03:08
This is still happening with 5.2 on Windows 10 with web companion, I had to remove web companion. Fix please?