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Fixed in 6000.0.15f1
Fixed in 6000.0.X, 7000.0.0a8, future release
Votes
0
Found in
6000.0.9f1
Issue ID
UUM-74914
Regression
Yes
[URP] Warnings "CommandBuffer: temporary render texture not found while executing" is constantly logged when any of the Lighting Debug Views are active in the Rendering Debugger
Steps to reproduce:
- Create a URP Project
- Open Game View
- Open the Rendering Debugger (Window > Analysis > Rendering Debugger)
- Select "Lighting" and choose any of the debug options from any of the dropdown menus
Actual results: Warning "CommandBuffer: temporary render texture not found while executing (SetGlobalTexture)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)" is constantly logged in the Console and cannot be cleared when any of the debug options are active for Lighting
Expected results: No Warnings are logged when using debug views
Reproducible with versions: 2023.3.0b1, 6000.0.9f1
Not reproducible with versions: 2021.3.40f1, 2022.3.36f1, 2023.2.20f1, 2023.3.0a19
Tested on (OS): Windows 11, macOS Sonoma M1
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