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Fixed in 5.2.1
Votes
0
Found in
5.1.2f1
Issue ID
713977
Regression
Yes
OpenSceneAdditive no longer works 100% during play sessions
How to reproduce:
1. Open attached project
2. Open scene CodingJar/AdditiveScenes/Test Scenes/Load Main Level.unity
3. Play the scene
4. Press the 'Esc' key
- This should load another scene additively
- It does, however the scene is not loaded completely and this error is thrown:
!(GetPersistentManager ().IsStreamLoaded (pathName) && !GetPersistentManager ().HasMemoryOrCachedSerializedFile (pathName))
UnityEditor.EditorApplication:OpenSceneAdditive(String)
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