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[Billboard][API] Tree Billboard scale is not updated correctly when call...
Steps to repro: 1. Open Unity;2. Open attached project and ‘testAPI' scene;3. Select Terrain gameobject;4. Input ‘0’ to Scale field;... Read more
Left Shift Key is not working while Synergy program is running on Win 10
How to reproduce: 1. Open attached project "case_848987-LeftShift"2. Open "Tutorial" scene3. Press play4. Hold down W key to start m... Read more
Can't disable VR (VRSettings.enabled = false) in runtime on Android
Steps to reproduce:1) Open attached project2) Build and run on Android3) Tap on a left side of a screen (left eye) to make VRSetting... Read more
Remote Device IP Address doesn't get updated if enter wasn't pressed
Steps to reproduce (or watch attached gif):1. Create a new Unity project2. Open build settings and switch platform to Windows Store ... Read more
"AlphaToMask On" in a cutout surface shader removes shadow casting using...
How to reproduce: 1. Open attached project "case_848959-ColorMask.zip"2. Open "m" scene3. Observe the Scene view Expected behavior: ... Read more
Line renderer bloats and scrambles up when viewing the line along its axis
To reproduce:1. Open attached project2. Open line render scene3. Move mouse around scene while holding mouse button clicked4. Notice... Read more
Importing project to 5.5 version makes mcdroid prefab corrupted
Steps to reproduce: 1. Open the attached project and download the attached packages2. Open '_test CREATURES' scene3. Import the atta... Read more
[Android] [WebGL] Il2CPP build crash on AssemblyResolutionException
Steps to reproduce:1) Download attached project "AssemblyBug.zip" and open in Unity2) Make sure platform is set to Android3) Ctr+Shi... Read more
[Android] BuildPipeline.BuildPlayer throws DirectoryNotFoundException wh...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2. On the menu click "AutoBuilder > Android"3. Observe err... Read more
[DX12] Changing graphics API to DX12 has no effect
Steps to reproduce (or watch attached gif):1. Create a new Unity project2. Open "Edit/Project Settings/Player"3. Uncheck "Auto Graph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Bug reporter closes without an exit dialog box when closing it the second time