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Fixed in 5.4.0
Votes
1
Found in
5.1.0p1
Issue ID
705210
Regression
No
[MixedMode] Fix shadow leaking into lightmapped fragments that face away from the shadow-casting Mixed mode lights
Dynamic shadows are visible on the geometry facing away from the lights. That happens because geometry is brightly lit by indirect or other baked lights.
It should be pretty straightforward to detect lightmapped & facing-away-from-light fragments to avoid applying realtime shadows.
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