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Fixed in 5.2.0
Votes
0
Found in
Issue ID
705299
Regression
Yes
[SpeedTree][Occlusion] SpeedTrees on Terrain crash Editor when Occlusion is almost baked
How to reproduce:
1. Open the attached project "705299occlusion.zip"
2. Open test scene (it has terrain and few SpeedTrees added via terrain tree placing tool)
3. Open Occlusion window and Bake it
4. After Occlusion Culling is almost done Unity will crash
Comments (2)
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jimmikaelkael
Jul 20, 2015 14:40
From what I know the fix is coming with 5.2.
Yog0
Jul 14, 2015 21:11
Still getting this in 5.1.1f1. Is the fix coming out in a future update?
Disabling draw trees on the terrain before going to the occlusion culling window works around.