Search Issue Tracker

Fixed in 5.2.0

Votes

0

Found in

Issue ID

705299

Regression

Yes

[SpeedTree][Occlusion] SpeedTrees on Terrain crash Editor when Occlusion is almost baked

Camera

-

How to reproduce:
1. Open the attached project "705299occlusion.zip"
2. Open test scene (it has terrain and few SpeedTrees added via terrain tree placing tool)
3. Open Occlusion window and Bake it
4. After Occlusion Culling is almost done Unity will crash

Comments (2)

  1. jimmikaelkael

    Jul 20, 2015 14:40

    From what I know the fix is coming with 5.2.

  2. Yog0

    Jul 14, 2015 21:11

    Still getting this in 5.1.1f1. Is the fix coming out in a future update?

    Disabling draw trees on the terrain before going to the occlusion culling window works around.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.