Search Issue Tracker
Destroy() with particle system object in IEnumerator Start() causes cras...
To reproduce:1. Open attached project2. Open and play 'TestParticle' scene3. Hit 'Play' Expected result: after a few seconds particl... Read more
[UI] [Slider] [MultiDisplay] Sliders do not work or act incorrectly on d...
To reproduce:1) Open attached project and scene2) Open two game tabs for Displays 1 and 23) Play it4) Try both sliders - either Disp... Read more
[MultiSelect] Some objects cannot be multi-edited even though the compon...
To reproduce:1) Open attached project and the first scene in it2) Select each button in hierarchy one by one - notice each has an Im... Read more
[Memory] - 5.4 : Unity crashed when leaving play mode
Description:Crash after leaving play mode, unsure of the exact cause. User is getting a different crash then the crash I get. I get ... Read more
[Shuriken] Start Speed/Rotation defaults to showing 3 curves as if 3D mo...
Repro steps:1. Create a new particle system.2. Switch Start Size or Start Rotation from constant to curve.3. In the curves preview, ... Read more
Preview resize is broken for world space canvas
- Open a scene with a world space canvas such as Lighting from uGUIProject.- Try to preview-resize a parent. For example, select the... Read more
[Android] Unity crashes loading a scene
Unity crashes when loading multiple scenes async and loading resources. Reproduced on:5.4.3f1, 5.5.0f1, 5.6.0a3 DUT:Google Nexus 4 w... Read more
Transform position depends on the Update() message when RB Interpolation...
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Play the scene- Note the console returns a strange number for ... Read more
[Android] Icon override for android is not applied in case of gradle build
STR:1. Build and run attached repro project with internal builder2. After app will start go to home/app launcher on the device and s... Read more
[Android] Distorted particle system on a device
Steps to reproduce: 1) Download attached project and open in Unity2) Switch platform to android3) Build and Run 'MainGame' scene on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used