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Shader compilation stuck on "0 / 6144 variants ready" when trying to com...
How to reproduce:1. Open the attached project “ShaderIssue.zip“2. Select the “Rsg_LW_MeshDissolve 1“ Shader Graph (Assets/RzFX_Blood... Read more
Camera with an "Uninitialized" Background Type, higher Rendering Priorit...
How to reproduce:1. Open the attached project “2DURPUninitializedHigherPriorityCameraBug.zip“2. Open Scene “SampleScene“ (Assets/Sce... Read more
Crash on delete_object_internal_step1 when disposing web requests
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode and wait for web requests to be disposed3. Observe the cra... Read more
[IL2CPP] Build fails when both Vivox and Burst are present in the Project
How to reproduce:1. Open the attached Project "BurstVivoxBug"2. Build the Project with IL2CPP set as the Scripting Backend Expected ... Read more
[OpenXR] Editor crashes when entering Play Mode without a connected head...
Steps to reproduce:1. Open the attached user's project "VR-Screenshake-Test.zip" or create a new VR project2. Set XR plugin to OpenX... Read more
Transparent GameObject's projection gets faulty when enabling and disabl...
Reproduction steps:1. Open the attached “Test Project” project2. Open “Scenes/SampleScene” Scene3. Select “Main Camera” in the Hiera... Read more
Crash on "condition `!sig->is_inflated && !sig->has_type_parameters' not...
Reproduction steps:1. Open the attached project "repro_fnptr_generic_2023_1b"2. Enter Play mode3. Observe crash Reproducible on: 202... Read more
“Use Incremental GC” setting is disabled in a newly created project
How to reproduce:1. Create a new project with a 3D URP/HDRP Core template2. Go to the Project Settings > Player > Other Settin... Read more
Profiler shows wrong call stack information when profiling a player that...
Reproduction steps:1. Open the attached project “ProfilerBug”2. Open the Visual Studio Solution “Project location/Build/profiler_cal... Read more
WindowsVideoMedia error is thrown when importing a WebM file
Reproduction steps:1. Open the attached project “VideoImportBug“2. Reimport video file “Assets/Horse_Slow_V3”3. Observe the Console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal