Search Issue Tracker
[WSA][UWP] Player crashes on launch on Lumia 950/950XL with debug/releas...
Steps to reproduce:1. Open any Unity project or create a new Unity project2. Build for WSA Universal 10 SDK3. Connect a Microsoft Lu... Read more
<Size> tags in a UI.Text element creates gap between lines if the <Size>...
Steps to reproduce:1. Open "BugDemo" project2. Open "BugDemo" scene3. Select Hierarchy>Canvas>Text GameObject-- Notice that th... Read more
Crash in Scripting::ConnectScriptingWrapperToObject when removing a miss...
Steps to reproduce:1. Open the repro project2. Open scene named "scene"3. Under Main Camera, try to remove a missing script componen... Read more
[Android] Crash when reloading scene which uses WebCamTexture
How to reproduce:1. Open the attached project2. Build and run on Android device3. Click on Button (it stops rendering RawImage and l... Read more
[NetworkBehaviour callbacks] OnSetLocalVisibility callback is called twi...
NetworkBehaviour callback OnSetLocalVisibility is called twice on the Player object when starting Host How we can reproduce it using... Read more
Texture2D ReadPixels takes in account part of GameView viewport
Steps to reproduce the issue:1. Donwload attached project "738780_repro.zip"2. Open scene "main" and play it3. Notice created image ... Read more
Rolling sphere bounces up on the edge of colliders
Steps to reproduce:1. Open "Test Project" project2. Open "MainScene" scene3. Play in editor-- The rolling sphere will endlessly move... Read more
[Standalone] Project does not build on standalone only
To reproduce:1) Open attached project2) Try building it for Win Standalone Expected: Project builds normallyActual: Build process br... Read more
[Android] Built APKs with Android library (.aar) use backslash file sepa...
Reproduction steps:1) Open user's attached project2) Build and run "Main" scene on any Android device3) Press on "Start Recog !" but... Read more
[Custom Property Drawer] Impossible to delete an array element
How to reproduce: 1. Open attached project "843499-repro.zip"2. Open "test" scene3. Select Main Camera4. Try to delete elements indi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used