Search Issue Tracker

0
votes
Fixed

[HLAPI] Changing NetworkTransform sendInterval to higher than 30 by scri...

Networking

-

Sep 10, 2016

-

Version/s: 5.4.0p1

Steps to reproduce:1. open attached project2. build and run3. connect one as host and one as client-> server has set NetworkTrans... Read more

1
votes
By Design

[WSA][UWP] custom cursor becomes huge in build

Windows Store Apps

-

Sep 10, 2016

-

Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project "cursor.zip"2. Open "main" scene and enter play mode- custom cursor looks normal and beh... Read more

0
votes
By Design

Emissive effects are missing in lightmaps when using custom shaders

Shaders

-

Sep 09, 2016

-

Version/s: 5.4.0p1

To reproduce:1. Open attached project2. Bake lightmap3. Observe that when the lightmap is rendered, the emissive effects does not ap... Read more

0
votes
Fixed

Exception: IL2CPP Compilation failed when building a project for Android...

IL2CPP

-

Sep 09, 2016

-

Version/s: 5.5.0b2

Reproduction steps:1) Open any project, or create a new one2) Switch platform to Android3) Make sure that Scripting Backend is set t... Read more

0
votes
Won't Fix

AssetBundle has a dependency on another AssetBundle due to old propertie...

Scene Management

-

Sep 09, 2016

-

Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Open example scene3. Select TextureReference object4. In Texture Reference script change Siz... Read more

1
votes
Fixed

[iOS] NotificationServices.RegisterForNotifications does not return the ...

iOS

-

Sep 09, 2016

-

Version/s: 5.4.0f3

When using NotificationServices.RegisterForNotifications to receive the device token from Apple Push Service, the value returned by ... Read more

0
votes
Fixed

[AW] Can't see rotation interpolation mode in read-only clip.

Animation

-

Sep 09, 2016

-

Version/s:

Changeset: c80299e8de9ccbacf538117b6195abada4354101Branch: 5.5/animation/dev Read more

0
votes
By Design

[DrawMeshInstancedAPI] Instanced objects blink when resizing Game view tab

Terrain

-

Sep 09, 2016

-

Version/s: 5.5.0b3

DrawMeshInstancedAPI] Instanced objects blink when resizing Game view tab Steps to repro: 1. Open Unity;2. Open attached project and... Read more

0
votes
Fixed

FileNotFoundException on 2nd build

WebGL

-

Sep 09, 2016

-

Version/s: 5.5.0b3

-e: when building a 2nd time into the same folder it fails with FileNotFoundException--no repro with 5.5.0b2 -repro:--create new pro... Read more

0
votes
Fixed

Active obstacle causes navmesh agent spawn point to be set as destination

AI

-

Sep 09, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "GrassShadow"3. Select "Obstacle" GO and notice that NavMesh Obstacle is d... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.