Search Issue Tracker
Fixed in 5.3.5
Votes
1
Found in
5.4.0b1
Issue ID
755421
Regression
Yes
[GI] Realtime GI causes incorrect light baking on static objects baked in Directional Specular mode
Using pre-computed realtime GI on static objects baked in Directional Specular mode causes incorrect light baking (direct).
Repro Steps:
1) Open attached project and scene "Test"
2) Obeserve lightmap issue
3) Change to "Directional" mode, rebake and observe no issue
4) Change back to "Directional Specular" mode, turn of realtime GI and rebake, observe no issue
Regression from V5.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Palette Settings link to the documentation isn’t working
- "Type Options" and "Node Library" dropdowns do not open when clicked on the title
- Public char variables uneditable in Inspector when project setting "Use IMGUI Default Inspector" is enabled
- IAP Listener component’s list titles go out of bounds when resizing the Inspector window horizontally
- Selected Camera sublayer blends with highlight color in Graphics Compositor window when Editor theme is set to Light
Add comment