Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b1
Issue ID
755442
Regression
No
Builds compiled with 'Fast rebuild' don't start on low system resources.
To reproduce:
1. Open project
2. Open scene "area 001"
3. Build to webGL with fast rebuild enabled.
4. Try to open in edge or mozilla (not tested with chrome)
Notice that the loading bar fills up (mozilla) or stays empty (edge), and the Unity splash screen never appears.
This happens about 80% of the time.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular highlight appears in fully shadowed areas when HDRP Shadow Color is tinted
- [Ubuntu] VFX Graph Enum Value menu stretches across screen when entered long Enum Value
- Unclear warning message in Rendering Debugger about the Play mode Debugger Overlay
- [Android][iOS] Particles are not affected by External Forces when loaded from AssetBundles with Strip Engine Code enabled
- Rendering Debugger "STP" and "Reflection Probe Atlas" overlays don't change size when changing the "Map Size"
Add comment