Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b1
Issue ID
755442
Regression
No
Builds compiled with 'Fast rebuild' don't start on low system resources.
To reproduce:
1. Open project
2. Open scene "area 001"
3. Build to webGL with fast rebuild enabled.
4. Try to open in edge or mozilla (not tested with chrome)
Notice that the loading bar fills up (mozilla) or stays empty (edge), and the Unity splash screen never appears.
This happens about 80% of the time.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Add comment