Search Issue Tracker
Fixed in 5.3.3
Votes
0
Found in
5.3.1f1
Issue ID
755388
Regression
No
[iOS] Social.ReportProgress only returns last callback when it's called several times in a single frame
To Reproduce:
1. Build and run the attached project
(it uses com.GCtest.paulius app in itunes connect)
2. Click 'AuthenticateUser' button to log into GameCenter.
3. Click 'ReportMultipleAchievements':
it reports 5 different Achievements in a single frame (lAchievments list in GameCesterTest.cs (line 477)).
4. Observe that all the callbacks printed out in Xcode log are identical.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Semi transparent particles are incorrect in the game view
- [iOS] UI elements are invisible on iOS devices when using AdditionalUIRenderer
- Setting ArticulationBody.collisionDetectionMode at runtime via script to Discrete does not work if its being set from Continuous
- [iOS] Crash on ScriptingGCHandle::Acquire when calling RequestUserAuthorization without using yield for pending authorization
- Particle is not visible in RenderTexture when Renderer's material is set to Default-Particle and Camera's BG Alpha is set 0
Add comment