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Fixed in 5.5.0
Votes
0
Found in
5.3.0f4
Issue ID
755398
Regression
Yes
High CPU usage while downloading assetbundles
1. Open attached project
2. Build to iOS
3. Press LoadBundle button
4. Look at CPU usage
Regression from: 5.3.0f1
Comments (1)
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Kinetic
Oct 25, 2019 23:19
This is not fixed at least in 2019.1.14f1. When an AssetBundle gives the "The AssetBundle 'link to my AssetBundle' can't be loaded because another AssetBundle with the same files is already loaded" error, the editor gets 100% cpu usage and requests don't work anymore until editor is restarted. Happens 100% of the times.