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[Format] Cubemap.GetPixel returns wrong data from BC6H compressed cubemap
To reproduce:1. Open project2. Open 'test_scene'3. Play scene Expected: uncompressed and compressed cubemaps should be similar Repro... Read more
[iOS][AssetBundle] Crash when loading GameObject with Animator Component...
Reproduction Steps:1. Open User's project2. Build and Deploy to iOS device3. Notice that project Crashes after message "Test 5" and ... Read more
[Metal][iOS] dynamic batching on iOS Metal devices causes mesh corruptio...
Reproduction Steps:1. Open User's project2. Select Metal3. Enable Dynamic batching4. Build and deploy to iOS device5. Press "Screen"... Read more
[Windows] Unity crashes while building specific project to any platform
Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more
Inactive areas when using 2D physics raycaster when having canvas and sp...
Reproduction steps:1. Open project attached (Unity3dRaycasterBug.zip).2. Open scene "RaycasterBug".3. In Hierarchy select EventSyste... Read more
Memory and GPU usage increase on versions 5.5 and 5.6
Reproduction steps:1. Open User's projects2. Build to iOS3. Deploy to device4. Look at Debug navigator5. Look at memory usage6. Capt... Read more
[IL2CPP] Crash in JValue__ctor_m708074237 when launching the app on iOS
Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Run on a device. The app crashes in around 2 seconds, while show... Read more
[Android] The shadow is cut off before the object (reproduces only on 4....
Reproduction steps:1. Open the attached project;2. Open the scene "test";3. Observe the game view;4. Build a scene to the device;5. ... Read more
Standard Shader with Transparency is tiling edges with a streched artifact
To reproduce:1. Import attached package (testScene)2. Open test scene3. Notice that Standard Shader with Transparency is tiling edge... Read more
Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)
To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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