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0
votes
Fixed

[Format] Cubemap.GetPixel returns wrong data from BC6H compressed cubemap

Graphics - General

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Jan 17, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open project2. Open 'test_scene'3. Play scene Expected: uncompressed and compressed cubemaps should be similar Repro... Read more

0
votes
By Design

[iOS][AssetBundle] Crash when loading GameObject with Animator Component...

Mobile

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Jan 16, 2017

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Version/s: 5.5.0f3

Reproduction Steps:1. Open User's project2. Build and Deploy to iOS device3. Notice that project Crashes after message "Test 5" and ... Read more

0
votes
Fixed

[Metal][iOS] dynamic batching on iOS Metal devices causes mesh corruptio...

Camera

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Jan 16, 2017

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Version/s: 5.5.0p3

Reproduction Steps:1. Open User's project2. Select Metal3. Enable Dynamic batching4. Build and deploy to iOS device5. Press "Screen"... Read more

0
votes
Duplicate

[Windows] Unity crashes while building specific project to any platform

Deployment Management

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Jan 16, 2017

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Version/s: 5.5.0p4

Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more

1
votes
Fixed

Inactive areas when using 2D physics raycaster when having canvas and sp...

UI

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Jan 16, 2017

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Version/s: 5.5.0p4

Reproduction steps:1. Open project attached (Unity3dRaycasterBug.zip).2. Open scene "RaycasterBug".3. In Hierarchy select EventSyste... Read more

0
votes
Not Reproducible

Memory and GPU usage increase on versions 5.5 and 5.6

Mobile

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Jan 16, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open User's projects2. Build to iOS3. Deploy to device4. Look at Debug navigator5. Look at memory usage6. Capt... Read more

0
votes
Fixed

[IL2CPP] Crash in JValue__ctor_m708074237 when launching the app on iOS

iOS

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Jan 16, 2017

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Version/s: 5.4.3p4

Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Run on a device. The app crashes in around 2 seconds, while show... Read more

0
votes
Not Reproducible

[Android] The shadow is cut off before the object (reproduces only on 4....

Mobile

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Jan 16, 2017

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Version/s: 5.4.3f1

Reproduction steps:1. Open the attached project;2. Open the scene "test";3. Observe the game view;4. Build a scene to the device;5. ... Read more

0
votes
Won't Fix

Standard Shader with Transparency is tiling edges with a streched artifact

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce:1. Import attached package (testScene)2. Open test scene3. Notice that Standard Shader with Transparency is tiling edge... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more

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