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Not Reproducible

Votes

0

Found in

5.2.2f1

Issue ID

736729

Regression

No

[UWP] Deployment canceled by user when build and running

Windows Store Apps

-

Build and running UWP application from editor, usually ends up with "Deployment canceled by user." error, though nothing was done to cancel it.

Repro steps:
1. Create empty project;
2. Build and run from editor on WSA Universal 10 XAML/D3D, non development build. After a while getting this errot in the console:

Exception: Failed to build Visual Studio project using arguments 'C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools\..\IDE\devenv.com "G:\\522f1-BNR-uni10-xaml\test.sln" /deploy "Master|x86"'.
Output:
Microsoft Visual Studio 2015 Version 14.0.23107.0.
Copyright (C) Microsoft Corp. All rights reserved.

The license for Visual Studio expires in 87 days.
1>------ Build started: Project: test, Configuration: Master x86 ------
1> UnityInstallationDir "D:\Unity 5.2.2f1\Editor".
1> UnityWSAPlayerDir "D:\Unity 5.2.2f1\Editor\Data\PlaybackEngines\metrosupport".
1> UnityProjectDir "E:\_5.2 test projects\test".
1> Copying unprocessed assemblies...
1> Running AssemblyConverter...
1> AssemblyConverter done.
1> test -> G:\522f1-BNR-uni10-xaml\test\bin\x86\Master\test.exe
1> Starting .NET Native compilation
1> Processing application code
1> Computing application closure and generating interop code
1> Compiling interop code
1> Generating serialization code
1> Cleaning up unreferenced code
1> Running native compilers
1> Generating fixups for native code
1> Compilation successful.
1>
2>------ Deploy started: Project: test, Configuration: Master x86 ------
2>Error : DEP4010 : Deployment canceled by user.
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
========== Deploy: 0 succeeded, 1 failed, 0 skipped ==========

---
FIXED by "Windows Store Apps Tools 1.1.1" update in Visual Studio.

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