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[WSA][UWP] PlayerPrefs aren't saved between runs
Steps to reproduce: 1. Open attached project "835218.zip" and deploy to UWP2. Open built solution using VS and run on Local Machine3... Read more
GUIView::OnInputEvent editor crash caused by assets that interfere betwe...
Repro steps:1. Open "BossWaveReborn.zip" project Stack trace: GUIView::OnInputEvent Note: Crash caused by "Rainbow Folders" and "Mar... Read more
Scene.name and Scene.isValid have incorrect values when a scene is retur...
When a scene is returned with SceneManager.GetSceneByName, its properties (Scene.name and Scene.isValid) return foul values. Steps t... Read more
Android HDR pixel format problem
On Android the attached Graphics Test fails to read pixels from ARGBFloat RT, perform math to drive color component values into HDR ... Read more
Sprite flickers with fragments of sprites that are on its side in the sp...
To reproduce:1. Open the project attached by the user2. Move the scene around and notice green fragments flickering on the sides of ... Read more
Running build fails after building a project located on FAT32
-e: see title, when building project on USB drive (output files end up being read-only)--works in 5.4.1, stops working with 5.5.0--a... Read more
Multiple object selection in the Scene view only selects previously filt...
(Check the attached *.gif file to see the bug) Reproduction steps:1. Open the attached project2. Navigate to Assets3. Open the scene... Read more
[Experimental] SpriteRenderer.color does not get updated on change via s...
How to reproduce:1. Open user attached project2. Open scene 'Scene'3. Enter play mode Expected behaviour: All sprites change to blac... Read more
Assets first placed in StreamingAssets and then moved to Resources need...
How to reproduce:1. Open the project2. Open TextAssetBug scene3. Drag file from StreamingAssets to Resources4 Try to move dragged fi... Read more
[Tizen] Failing to discover a deployment target results in a poor error
[Tizen] Failing to discover a deployment target results in a poor error 1. What happened Failing to discover a deployment target res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default