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Won't Fix
Votes
1
Found in
5.4.1f1
Issue ID
835102
Regression
No
Scene.name and Scene.isValid have incorrect values when a scene is returned with SceneManager.GetSceneByName
When a scene is returned with SceneManager.GetSceneByName, its properties (Scene.name and Scene.isValid) return foul values.
Steps to reproduce:
1) Open the attached project (835102_Scene.zip).
2) Open scene 'Test1'.
3) Press play.
SceneManager.GetSceneByName is used to find a scene. The scene if found, however, when trying to access its name, 'Null' is returned, Scene.isValid returns 'false' as well, even though the scene can be loaded using SceneManager.LoadScene. This does not occur when returning a currently active scene.
Reproduced on:
5.5.0b5, 5.4.1p3, 5.3.6p6
Comments (2)
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shakecaine
Nov 02, 2017 13:05
Still a bug in Unity 2017.2
Please fix.
mikelortega
Feb 03, 2017 15:06
I'm afraid this is still active in Unity 5.5.0f3