Search Issue Tracker
Fixed
Votes
0
Found in
5.5.0b4
Issue ID
835036
Regression
Yes
Running build fails after building a project located on FAT32
-e: see title, when building project on USB drive (output files end up being read-only)
--works in 5.4.1, stops working with 5.5.0
--also works on OSX
-repro:
--create new project on an external drive
--build to WebGL on USB drive or anywhere else
--start build
--NOTICE JS error on execution
-workaround: build on internal drive
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Select Preset "None" icon changes after switching tabs
- [Android] Crash when using xxHash3 and targeting the ARMv7 Architecture with IL2CPP Scripting Backend
- GameObject reference in a Script Component becomes missing when unpacking a variant of another Prefab variant
- Project Settings vertical separator position is not synchronized with the mouse position when dragging it horizontally
- Crash on PhysicsDebugDraw::SelectFiltering::Update when entering play mode with Physics Debug window docked and unfocused
Add comment