Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b4
Issue ID
834941
Regression
No
Multiple object selection in the Scene view only selects previously filtered objects after clearing the filter in the Hierarchy
(Check the attached *.gif file to see the bug)
Reproduction steps:
1. Open the attached project
2. Navigate to Assets
3. Open the scene Scene.unity
4. In the Hierarchy dialog, filter game object by typing 'First'
5. Clear the filtering by name in Hierarchy dialog
6. Try select multiple objects in the Scene view
7. Only one object(First) will be selected
or
1. Create a project
2. Create a cube
3. Rename it ('First')
4. Create a cube
5. Rename it ('Second')
4. In the Hierarchy dialog, filter game object by name by typing 'First'
5. Clear the filtering by name in Hierarchy dialog
6. Try select multiple objects in the Scene view
7. Only one object(First) will be selected
Expected result: Select all objects in the Scene view
Actual result: You cannot select more than one object
Reproduced with: 5.5.0b4, 5.4.1f1, 5.3.4f1, 5.2.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment