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[Android] Icon override for android is not applied in case of gradle build
STR:1. Build and run attached repro project with internal builder2. After app will start go to home/app launcher on the device and s... Read more
[Android] Crash when reloading scene which uses WebCamTexture
How to reproduce:1. Open the attached project2. Build and run on Android device3. Click on Button (it stops rendering RawImage and l... Read more
Transform position depends on the Update() message when RB Interpolation...
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Play the scene- Note the console returns a strange number for ... Read more
PlayerPrefs gets corrupted on Windows 8.1-10 on sudden reset
Steps to reproduce:1. Open attached project2. Build for WSA Universal 10/8.1 SDK3. Open VS solution4. Deploy on Windows phone device... Read more
Missing grid in scene view when 'Show grid' is enabled
To reproduce:1. Open project2. Open Test scene3. Click a few times in random places in scene Expected: grid will be in scene viewAct... Read more
[Shuriken] Start Speed/Rotation defaults to showing 3 curves as if 3D mo...
Repro steps:1. Create a new particle system.2. Switch Start Size or Start Rotation from constant to curve.3. In the curves preview, ... Read more
Crash in Scripting::ConnectScriptingWrapperToObject when removing a miss...
Steps to reproduce:1. Open the repro project2. Open scene named "scene"3. Under Main Camera, try to remove a missing script componen... Read more
Crunched texture format causes error with GetPixels
Reproduction steps:1. Open the attached project (Crunched Textures Error.zip);2. Open the Demo.unity scene;3. Make sure that the pic... Read more
Agent does not plan shortest path
How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Navigation window4. Play the scene5. Select the Agent ... Read more
[IL2CPP] Using generic struct as dictionary key does not work with IL2CPP
Steps to reproduce:1) Open the latest attached project.2) Build for iOS or Android with IL2CPP as the Scripting API.3) Deploy on a d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used