Search Issue Tracker
[OpenGL] [TerrainToolbox] Terrain Visualization shader does not render p...
Repro Steps: 1. Launch Unity version 2021.1 2. Install the latest version of Terrain Tools (Found on 3.0.2-preview.3) 3. Set your pr... Read more
The LocalizedString values are changed when reordering a list of items c...
How to reproduce: 1. Open the user's attached project 2. Open 'SceneBugToo' ('Assets' > 'Bug' > 'SceneBugToo') 3. In the Hierarchy w... Read more
[SRP] Editor crashes when creating a RenderTexture with TextureDimension...
How to reproduce: 1. Open the attached "TestCubemap.zip" 2. Open the "EuphoriaPipeline.cs" script 3. Uncomment the "m_CubeFaceTextur... Read more
[IMGUI] "Maximum LOD Level" and "LOD Bias" Properties tooltip missing un...
The tooltip is missing for "Maximum LOD Level" and "LOD Bias" Properties under "Quality" in the "Project Setting" window, Refer atta... Read more
Content Catalog cache only stores single entry when using multiple catal...
Reproduction steps: 1. Open the attached project "AddressablesBug.zip" 2. In the Project window open Assets/Scenes/SampleScene 3. En... Read more
[Input System] When binding gamepad controls, triggerButton gets bound i...
Reproduction steps: 1. Open project in "BugInputSystemPSControllerBinding.zip" 2. Open "RebindingUISampleScene.unity" 3. Connect Dua... Read more
[HDRP] [DXR] Can't use multi-bounce reflection with Shader Graph materials
How to reproduce: 1. Open the attached project named "New Unity Project.zip" 2. Open the Test Scene 3. Observe a Sphere between two ... Read more
[TMP] Undoing a TextMeshPro Text change does not Undirty the Scene
How to reproduce: 1. Download and open the attached project 'TMPDirty.zip' 2. Open Scene 'SampleScene' 3. Expand Canvas in Hierarchy... Read more
Variables use old overridden values on Prefabs when a variable has Forme...
How to reproduce: 1. Open the user's attached "SerializationTest" project 2. Open the Scene "SampleScene" 3. Select the "TestObject"... Read more
Color shifts on the edge of particles when sharpening using TAA
Reproduction steps: 1. Open the project attached by the user 2. Zoom in on the Game View using the Scale slider 3. Enter Play mode 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [AppleTV] Add to Embedded Binaries option is missing in the Plugin Importer
- VFX Graph samples' flipbook properties are not properly assigned when importing samples from the Package Manager
- [Android]Audio playback is silent when played on the Google Pixel 5 device
- The font and border color indicating the selected Rendering Layer is displayed incorrectly when more than two new Layers are added
- Particles are not visible due to depth value range calculation differences in OpenGL Graphics API when using Camera Fade