Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.3
2018.2.0f2
Issue ID
1064509
Regression
Yes
[sprite editor] custom outline named wrongly in manual
-e: in the manual it is still called "Edit Outline" while in the editor it is called "Custom Outline" since 2017.3
-repro:
--open a sprite in the sprite editor and select "Custom Outline" in the top left drop down menu
--go to https://docs.unity3d.com/Manual/SpriteOutlineEditor.html
--NOTICE that it is called "Edit Outline"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
- “ReferenceError: Pointer_stringify is not defined” error is thrown when downloading a file
- GameObjects are not rendered when using a fragment shader with RWStructuredBuffer in URP
Add comment