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0
votes
Fixed

Ticking "Launch Unity" after installation causes Unity to be started in ...

Hub

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Dec 04, 2017

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Version/s: 2017.3.0f1

Windows only What happened: Due to unity starting in elevated mode, files (such as images) cannot be dragged from the file explore... Read more

0
votes
By Design

CharacterController's Step Offset broken when stepping onto flat mesh co...

Physics

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Dec 04, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open attached Unity project "BugReport.zip" 2. Open "Steps" scene 3. Inspect that yellow steps have mesh colliders ... Read more

0
votes
Duplicate

Colliders can be passed through with FirstPersonController if moving ran...

Physics

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Dec 04, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open attached Unity project "walkoffset.zip" 2. Open "Steps" scene 3. Go into Play mode 4. Try moving up the pink s... Read more

0
votes
Not Reproducible

HideFlags.DontSaveInBuild doesn't hide properties fields in Prefabs

Asset - Database

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Dec 04, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Open given Unity project 2. Check GameObject and GameObject(1) (GameObject is a prefab) Expected result: In Ga... Read more

0
votes
By Design

[2D] Sprite mask custom range behaving incorrectly- sprites pop in and o...

2D

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Dec 04, 2017

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Version/s: 2017.1.0f3, 2017.2.0f3, 2017.3.0f1

What happened: Layers are popping in and out of view when the sprite mask moves. See attached gif for more detail. How we can repro... Read more

0
votes
Fixed

[Linux Player] Cached Asset bundles take longer to load relatively to ca...

Asset Bundles

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Nov 23, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Download Unity5_3Project.zip 2. Build for Linux Standalone 3. Run the build 4. Go to: http://localhost:9921/s... Read more

10
votes
Won't Fix

Assertion failed on expression: 'm_InstanceID != InstanceID_None' when u...

WebRequest

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Dec 04, 2017

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Version/s: 2017.2.0p3

Steps to reproduce: 1. Open user attached project 2. Open the "Texture Load Scene" - textures are downloaded 3. Start the Scene 4. W... Read more

0
votes
Fixed

[PLM] Duplicate vertices are created before charting

Progressive Lightmapper

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Dec 04, 2017

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Version/s: 2018.1.0a7

Vertex indices in a mesh are duplicated before charting. Steps for reproduction: 1) Open the project `DuplicateVertices` below 2) ... Read more

0
votes
Fixed

Performance isssues and D3D11 errors after importing a larger project

DirectX12

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Dec 04, 2017

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Version/s: 2018.1.0a2

Steps to reproduce : - create a new project - import the Standard Assets Example Project https://assetstore.unity.com/packages/esse... Read more

1
votes
Won't Fix

AssetBundleCreateRequest.progress is always 0

Asset Bundles

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Sep 20, 2017

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Version/s: 2017.1.1f1

Steps to reproduce: 1. Download and open the attached project(oc link) 2. Open scene "BundleLoader" 3. Enter Playmode 4. Observe con... Read more

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