Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0f1
Issue ID
1058728
Regression
No
Running the Lightweight RP Template for VR on Windows Mixed Reality, results in a much darker scene with no changes
Steps to reproduce:
1. Create a new Unity project using the Lightweight template for VR
2. Run the Scene in Windows Standalone (OpenVR)
3. Observe / capture scene
4. Switch platform to Universal Windows Platform
5. Run the Scene for Windows Mixed Reality
6. Observe and compare the scene
Expected results: Scenes should be pretty much be rendered identically, same as in the scene view
Actual results: Windows Mixed Reality is significantly darker than either the scene view or OpenVR
Note: Lightweight RP Template for VR introduced in 2018.1
Reproduced with: 2018.1.9f1, 2018.2.1f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The cursor moves into wrong place when renaming folder/asset
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App
Add comment