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Selecting a transition between empty Animations causes Unity to hang
To reproduce: 1. Open project EmptyAnimCrashRepro 2. Open New Animation Controller 3. Select the transition between the animations -... Read more
EditorGUIUtility.RenderGameViewCameras ignores rect
EditorGUIUtility.RenderGameViewCamerasdoes not respect the Rect that is passed in. It only renders whatever size the GameView is ren... Read more
Improve Camera.RenderToCubemap docs and error message
RenderToCubemap(cubemap: Cubemap) docs and error message could be improved. That function actually reads back an image from the GPU... Read more
tocportion error: toc in manual docs fo Animator
tocportion error: toc for main/animator not found in 'TableOfContents' at http://docs.unity3d.com/Documentation/Manual/Animator.html Read more
Orientation issues on the Q10
When exporting projects to the BlackBerry Q10, orientation is not executed as specified in runtime. The following errors occur: Us... Read more
Surface shaders skip WorldReflectionVector if it only writes to custom f...
Unity's shader generation optimizes out the entire reflection vector generation. To reproduce: 1. Open Empy43b3 project 2. Open Sha... Read more
Add sprites to scene to create animation and there is a keyframe too many
See attached image for reference 1. drag several sprites to scene to create animation 2. observe how each sprite is nicely put in ea... Read more
Can't preview any sprite animation in animation window
1. drag several sprites to sceneview to create animetion 2. play animtion in animation window 3. observe how the animation doesn't p... Read more
Deleting and adding Sprite animation curve throws exception
1) What happened Deleting and adding Sprite animation curve throws exception 2) How can we reproduce it using the example you attac... Read more
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