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Canvas with Screen Space Overlay camera is not null if its render mode w...
Steps to reproduce: 1. Open attached project "testing_canvas" 2. Open "test" scene 3. Enter play mode -Canvas render mode is set to... Read more
Unity leaves behind one dll file when uninstalled
Uninstalling any Unity 5.5 version leaves behind a file called ispc_texcomp.dll. Previous versions uninstalled cleanly, so this is a... Read more
Unity doesn't open a custom editor window that is a part of a custom layout
Unity doesn't open a custom editor window that is a part of a custom layout when opening the project or changing the layout in the e... Read more
[Inspector] Crash from Custom Property Drawers
Editor crash because of something to do with Custom Property Drawers. Issue traced to: Assets\ScionPostProcess\Scripts\GUI\Inspect... Read more
Expanding multiple entries in the Hierarchy with keyboard shortcuts at o...
Steps to reproduce: 1. Open attached project 2. Open scene0 3. Expand Canvas-> Image(4) 4. Multi-select 3 "Image(4)" child objects(f... Read more
Mouse Input: can't drag HTML5 sliders in embedding page
-e: see title, any interaction with the browser that involves a click and drag is not functioning. -repro: --create new project --s... Read more
[VR] physx::shdfnd::Foundation::getReportAllocationNames crash after pla...
Steps to reproduce: 1. Download and open attached project "Unity.zip" 2. Make sure Oculus is connected and VR mode is enabled under ... Read more
CapsuleCollider2D behaves incorrectly when affected by PlatformEffector2...
Steps to reproduce (watch gif): 1. Open attached project 2. Open "PlatformEffector2D" scene 3. Press play 4. Move big rectangle with... Read more
Scaling camera view which was created by using "Handles.DrawCamera" resc...
When using Handles.DrawCamera to draw camera view on another window, rescaling that window results in a Game view camera scale chang... Read more
Canvas Group component is still active even when it is manually disabled...
Canvas Group component is still calling "RandomSibling.Update()" even when "Canvas group" is disabled in the inspector. Steps to re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP