Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b10
Issue ID
783062
Regression
Yes
Corrupted vertex index references in prefab'ed meshes
How to reproduce:
1. Create a new project with Unity 5.4
2. Open Assets Store and find "3D Cartoon Level Pack Vol 1"
3. Import it
4. Open and play Scene_City_Day scene
5. Notice how scene gets glitched
6. Notice a lot of errors "Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 150, VertexCount: 62736"
Workaround: firstly import to Unity 5.3 and then open with Unity 5.4.
Not reproducible 5.3.4p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled
Add comment