Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b10
Issue ID
783062
Regression
Yes
Corrupted vertex index references in prefab'ed meshes
How to reproduce:
1. Create a new project with Unity 5.4
2. Open Assets Store and find "3D Cartoon Level Pack Vol 1"
3. Import it
4. Open and play Scene_City_Day scene
5. Notice how scene gets glitched
6. Notice a lot of errors "Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 150, VertexCount: 62736"
Workaround: firstly import to Unity 5.3 and then open with Unity 5.4.
Not reproducible 5.3.4p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment