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0
votes
Fixed

WriteMask is ignored when writing to the Stencil Buffer

Shaders

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Feb 03, 2017

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Version/s: 5.6.0b6

To reproduce:1. Open attached project;2. Open "Test scene" scene;3. Check the Game view. Expected result: in the first pass Stencil ... Read more

0
votes
By Design

Inconsistency with vertex modifier in surface Shader when 2 objects shar...

Shaders

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Feb 02, 2017

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Version/s: 5.6.0b6

To reproduce:1. Open attached project;2. Open "Scene" scene;3. Compare Scene and Game views. Expected result: Scene and Game views l... Read more

0
votes
Fixed

Failing to create DX11 device on Windows 7

DirectX

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Feb 02, 2017

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Version/s: 5.5.1f1

Reproduction Steps:1- Start Unity in DirectX 11 mode. Expected Result: Editor starts in DirectX 11 mode.Observed Result: Editor star... Read more

4
votes
By Design

[docfix] Yield WaitForEndOfFrame never happens in Batchmode

Scripting

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Feb 02, 2017

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Version/s: 5.4.4p1

To reproduce:1) Get the attached project2) Run in console/terminal:Unity.exe -projectPath "<path_to_project>" -batchMode -exec... Read more

0
votes
Fixed

Crash in ImageFilters::Blit() when using an error Shader

Shaders

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Feb 02, 2017

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Version/s: 5.5.1p1

To reproduce:1. Open attached project;2. Open "TestScene";3. Choose "PlayerMap" in Hierarchy;4. Press "Refresh" button in the Inspec... Read more

0
votes
Won't Fix

Services window does not redraw itself when unity editor is being resized

Themes

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Feb 02, 2017

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Version/s: 5.6.0b6

Steps to reproduce:1. Open attached project or create a new one2. Open services window in the editor (Window->Services)3. Resize ... Read more

0
votes
Fixed

[Mono Runtime Upgrade] Can't launch windows standalone build built on Wi...

Mono

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Feb 02, 2017

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Version/s: 5.6.0x

1. What happened The following error appears in system application log ('1.exe' is windows standalone build): Faulting application n... Read more

1
votes
Fixed

Asset Bundles are non-deterministic due to shaders / m_BlobIndex

Shaders

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Feb 02, 2017

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Version/s: 5.5.0f3

To reproduce:1) Download the newly attached AssetBundleCRCTest_2.7z and open that project2) Open LoadAssetCRCTest.unity scene3) In t... Read more

0
votes
Duplicate

NullReferenceException after dragging windows to second display

Editor - Other

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Feb 02, 2017

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Version/s: 5.6.0b7

Steps to reproduce:1. Create a project2. Drag a window to second display (repeat until there is error)4. Observe the error message:N... Read more

0
votes
Won't Fix

[Multiplayer] NetworkManager.networkAddress variable have no relevant in...

Networking

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Feb 02, 2017

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Version/s: 5.6.0b7

According to docs (https://docs.unity3d.com/ScriptReference/Networking.NetworkManager-networkAddress.html) "For clients, this is the... Read more

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